New in v5 · Game IQ and continuous OLED protection

OLED Burn-in Protection App for Windows

OLED Guard Pro is an OLED protection app for Windows that reduces burn-in risk by detecting static pixels, HUDs, taskbars, and bright UI in real time. GPU-accelerated and content-aware, it keeps working inside borderless fullscreen games, with typically under 1% GPU overhead. Version 5 adds Game IQ for learned game HUD protection and a new continuous presentation engine for smoother dimming and faster response.

01 / 07 · Dashboard

Live protection at a glance.

OLED Guard Pro — Dashboard

Everything Your OLED Needs

Comprehensive protection built by OLED enthusiasts, for OLED enthusiasts.

GPU-Accelerated Protection

DirectX 11 overlay renders at native resolution with zero gaming performance impact.

Continuous Protection Engine

New in v5: models pixel exposure continuously and turns it into a smooth protection field that responds faster to static content and releases cleanly when the scene moves.

Game IQ for Gaming

Learns the persistent HUD regions in each game and brings protection back to them faster, while edge-weighted gaming mode keeps the action clear.

Multi-Monitor Support

Independent overlays per display with DDC/CI brightness and contrast control.

Per-App Profiles

Automatic preset switching when apps launch — different settings for browsing, coding, and gaming.

Eye Health Dimming

Reduce screen brightness with customizable overlay colors for comfortable extended use.

Wondering if your monitor's built-in pixel shift is enough? Compare pixel shift vs. content-aware OLED protection.

New in v5 · Game IQ

Game IQ · learns the HUDs that stay put

Game IQ learns the stable HUD regions in each game, locally on your PC. In fullscreen Gaming sessions it uses that memory to bring protection back to those regions faster, while the base engine keeps protecting everything else. On-device and private.

See how Game IQ works
88Game IQRE-PROTECT · LEARNED
Inside the engine

Built around the physics that cause burn-in

Most “OLED care” tools wave at the problem: periodic screensavers, blanket dimmers, pixel shifters. OLED Guard models the actual quantity that drives panel aging, then in v5 turns that risk into a continuous protection field that pushes back where and when the model says risk is building.

EXPOSURE: integral of luminance × time, per pixelPROTECTING
The model

Per-pixel exposure, accumulated in real time

Burn-in is luminance multiplied by time on the same pixel. The engine runs that integral every frame, on the GPU, for every pixel on every connected display. Hot regions cool when content moves; static elements like HUDs and taskbars build up exposure that the protection overlay can react to.

1920 × 1080 pixels · updated 60–240 Hz · entirely on GPU

DYNAMICmotion: HIGH · pass-throughΔSTATICHUDmotion: 0% · protecting
The intelligence

Motion-gated — only protect what's actually at risk

Blanket-dimming a whole screen is what screensavers do. The engine looks at per-pixel motion every tick and lets dynamic regions through untouched, so video, gameplay, and scrolling feel exactly like they always have. In v5 that motion signal also drives a continuous presentation field: when content moves, stale dimming releases cleanly without wiping the underlying exposure history.

Per-pixel motion envelope · continuous release · zero protection on dynamic regions

HP 72/10042 / 96AMMOSCORE12 480INNER SAFE ZONE · clearPROTECTION FIELDradius · 38% · falloff smooth
Gaming mode

Edge-weighted protection, now with Game IQ

Game HUDs live at the edges: health bars, minimaps, ammo counts, scoreboards. Gaming mode shapes the protection field so the radial periphery gets the most help while a configurable inner zone stays clear. In v5, Game IQ also learns the persistent HUD regions in each game and brings protection back to them faster the next time they appear.

Smooth radial falloff · per-game profile · learned HUD memory

GPU-RESIDENT · zero CPU round-tripCAPTUREWGC/DXGI0.4 msMODELexposure shader0.3 msCOMPOSITEDWM premul-alpha0.5 msTOTAL PER FRAME~ 1.2 msof a 16.6 ms / 60 Hz frame budget · ≈ 7%< 1% GPU
The pipeline

GPU-resident capture → analyse → composite

Frames captured by Windows Graphics Capture or DXGI Desktop Duplication never leave the GPU. They flow into a shader that updates the exposure histogram, then into a second shader that renders the protective overlay, which DWM composites back onto your desktop using premultiplied alpha. CPU round-trips: zero.

Capture · model · composite — typically under 1 ms total per display

NAIVE RANDOMclumps · hot spots formBLUE NOISEuniform · every sub-pixel shares the loadDITHER QUALITY · same dot budget, opposite spectrahigh-frequency · spatially decorrelated
The pattern

Blue-noise dither: invisible to you, even wear for the panel

Naive random dithering clumps. Some sub-pixels get hammered while their neighbours sit idle, which is its own kind of uneven aging. OLED Guard generates true blue noise instead: every sample is spatially decorrelated, so the protective texture spreads luminance evenly across sub-pixels and reads as a flat, quiet film to your eye. Same dot budget, opposite spectrum, dramatically more uniform load on the panel.

Multi-octave sampling · spatially decorrelated · high-frequency spectrum

How It Works

Get started in under a minute. No configuration required.

01

Install

Download from Steam or Microsoft Store. One-click setup.

02

Configure

Pick a preset or let Automatic Mode handle everything for you.

03

Forget It

OLED Guard runs silently in your system tray, protecting 24/7.

See It in Action

A polished interface designed for power users and beginners alike. Click any screenshot to enlarge.

OLED Guard Pro demo

Real-time content-aware protection in action

Get OLED Guard Pro

One-time purchase. No subscription, no account, no telemetry pipeline. Buy from whichever store you already use.

Free

Freeno subscription

Automatic, set-and-forget burn-in protection for your desktop on your main display. Fullscreen apps like games and video are not protected.

  • GPU-accelerated overlay engine
  • Per-pixel burn-in exposure model
  • Automatic protection at Balanced strength
  • Heatmap overlay, Away mode, and Snooze
  • Fullscreen game & video protection
  • Multi-monitor support
  • Protection modes, presets, and manual tuning
  • App profiles & DDC/CI brightness control
Recommended

Pro

Buy oncelifetime license

The full engine with manual control: protects fullscreen games and media, across every monitor and every mode. The version we actually built.

  • Everything in Free
  • Protects fullscreen games & video (gaming mode)
  • Multi-monitor with per-display settings
  • All protection modes (Noise / Vignette / Mosaic)
  • Choose your mode, strength, and advanced tuning
  • App profiles with auto-switching
  • DDC/CI brightness & contrast control
  • In-game tuning HUD & statistics